01Asset & Scene Management (Create/modify/delete materials, prefabs, scripts, manage scenes and GameObjects)
02Project Configuration (Unity packages, project settings, PlayerPrefs, external tools)
03Performance Analysis (Unity Profiler control for performance bottlenecks)
04Build & Platform Tools (Build settings, platform switching, Android Debug Bridge operations)
05Core Editor Control (Play/pause/stop game, execute menu items, read/clear console messages)
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