01Utilize a dual-server architecture for both live game execution and static type analysis.
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03Access global static entry points such as `LokiPoe` and `BotManager` for immediate game state and bot functionality queries.
04Perform comprehensive reflection and static analysis of DreamPoeBot's internal types using tools like `SearchByKeywords`, `SearchElements`, `ListNamespaces`, and `GetTypeDetails`.
05Execute raw C# code directly within the running DreamPoeBot process with full access to game APIs.
06Ensure safe game interaction with a critical `ProcessHookManager.Enable()` and `Disable()` safety mechanism to prevent input lockouts.