About
Godot Peek offers unparalleled runtime visibility into the Godot editor, distinguishing itself from other tools by focusing on aspects LLMs can't directly infer from code. It allows users to run and stop scenes, capture game output, integrate with the debugger to view errors, stack traces, and local variables, and even inspect the remote node tree and properties of a running game. Additionally, it facilitates setting variable overrides at startup for flexible testing and capturing screenshots of editor viewports or the running game, providing comprehensive insights into the application's live state.