About
Dojo System Architect empowers developers to build robust on-chain game logic using the Dojo engine. It automates the creation of Cairo systems, including interface definitions, world state interactions through read/write model operations, and event emissions. Whether you are building movement systems, combat mechanics, or automated lifecycle processes, this skill ensures your contracts follow Dojo best practices, include necessary authorization checks, and are structured for seamless integration with the broader Dojo Entity Component System (ECS).