About
This skill provides a specialized workflow for handling GDScript (.gd) files within Godot Engine projects, ensuring that vital metadata contained in .uid files is always synchronized during moves, renames, or deletions. By strictly adhering to these file management patterns, the skill prevents broken resource references and project corruption that often occurs when script files are manipulated without their corresponding unique identifiers. It is an essential utility for Godot developers refactoring their project structure or cleaning up unused code assets.