About
JAction is a high-performance task execution framework for Unity developers that simplifies the creation of complex action sequences like timers, loops, and polling conditions. Designed for performance-critical game logic, it utilizes automatic object pooling to eliminate garbage collection overhead and features unique task snapshot isolation. This allows developers to orchestrate intricate gameplay workflows—such as cooldowns, wave spawners, and UI sequences—with a clean, readable API that serves as a powerful alternative to standard coroutines.