About
This skill provides a comprehensive library of optimized implementation patterns for Unity games built with the JEngine framework, specifically focusing on Zero-GC (Garbage Collection) architectures. By leveraging JAction, JObjectPool, and modern C# 9+ features, it enables developers to create performant combat systems, complex spawning logic, resource management, and UI effects without memory allocation overhead. It is an essential tool for mobile game developers who need to maintain high frame rates and stability while supporting JEngine's runtime hot-update capabilities.