About
JObjectPool is a high-performance C# utility for Unity developers that provides a robust solution for managing object lifecycles without the performance penalties of frequent Garbage Collection. By leveraging Compare-And-Swap (CAS) operations, it offers a lock-free architecture that is safe for use across multiple threads, including Unity's Job System and async operations. It is particularly effective for high-frequency objects like projectiles, particle effects, and temporary collections, allowing developers to maintain stable frame rates in resource-intensive game environments.