About
This skill serves as a comprehensive guide for developers working with ReactUMG in Unreal Engine, specifically focusing on the complexities of the Slot layout system. It clarifies the non-intuitive mapping between Unreal Engine's Blueprint properties and TypeScript definitions, particularly for CanvasPanelSlots where 'Position' and 'Size' translate to specific 'Offset' values based on anchor types. By providing patterns for 18 different slot types—including Grid, VerticalBox, and Overlay slots—it ensures developers can implement responsive game interfaces, sidebars, and HUDs with precision and consistency.