About
The Real-Time Multiplayer skill provides comprehensive patterns and best practices for building interactive multiplayer experiences using WebSockets and Socket.io. It focuses on implementing a server-authoritative model, ensuring that the game state remains consistent across all clients while offering a responsive feel through optimistic updates. Developers can use this skill to master complex networking tasks such as delta-based state synchronization, version-controlled consistency, graceful reconnection handling, and secure action validation, making it essential for building anything from turn-based strategy games to real-time collaborative tools.