About
This skill provides specialized guidance for developers using ReactUMG via PuerTS to interface with Unreal Engine's native TArray system. It solves the common pitfall of passing standard JavaScript arrays to UE components by enforcing the use of UE.NewArray() with appropriate built-in type constants. This is critical for configuring UI layouts like GridPanels and handling any custom Unreal properties that require native array structures for performance and engine stability.