About
The UE5 C++ Gameplay Framework skill provides Claude with specialized knowledge of Unreal Engine's foundational architecture, ensuring code quality when working with GameModes, GameStates, and PlayerControllers. It enforces correct patterns for data replication, authority management, and class responsibilities, helping developers avoid common pitfalls like accessing server-only objects on clients or misplacing persistent player data. This skill is essential for building robust, multiplayer-ready systems within the Unreal Engine ecosystem while adhering to industry-standard C++ design patterns.