About
The uloop-execute-dynamic-code skill enables seamless automation of the Unity Editor by executing C# statements directly through the uLoop CLI. It is specifically designed for editor-side operations such as wiring prefabs, modifying materials, and batch editing scene hierarchies without the need to create permanent script files. By utilizing SerializedObject and UnityEditor APIs, this skill allows Claude to perform complex manual editor tasks programmatically, serving as an AI autopilot for repetitive Unity development workflows.