About
The uloop-execute-dynamic-code skill enables developers to interact with the Unity Editor programmatically through the uloop CLI. It allows for the execution of direct C# statements to handle complex editor tasks such as prefab wiring, material property updates, and hierarchy management using SerializedObject. This skill is ideal for streamlining repetitive editor workflows and performing batch scene edits without the need to author temporary scripts or perform manual file I/O, providing a powerful bridge between CLI-based AI coding and the Unity engine environment.