About
This skill provides production-ready architecture patterns for using Zustand in game development. It offers comprehensive guidance on modular store design, implementing robust save/load systems with local storage, and managing multiple save slots. Developers can leverage integrated patterns for undo/redo functionality, time-travel debugging, and advanced performance optimizations like selector memoization and batched updates. Whether you are building an RPG or a simulation game, these patterns ensure your state architecture is scalable, testable, and high-performing.