Discover our curated collection of MCP servers for game development. Browse 339servers and find the perfect MCPs for your needs.
Provides real-time EVE Server Time (EST) information and downtime calculations for EVE Online players and applications.
Generates dynamic random tables for tabletop RPGs using nested templates and weighted probabilities.
Provides detailed Pokémon information, including stats, abilities, moves, and evolution chains, by integrating with the PokeAPI.
Enables AI assistants to play tic-tac-toe through a standardized Model Context Protocol interface.
Facilitates comprehensive project management and TyranoScript game development within the TyranoStudio environment.
Provides seamless access to the Internet Game Database (IGDB) API, enabling AI assistants to search, retrieve detailed information, and execute custom queries for video games.
Accelerate multi-engine game development by generating production-ready code and assets using Azure AI Services and the Model Context Protocol.
Integrates the WorldAnvil worldbuilding platform with AI tools to manage articles, maps, timelines, and more.
Bridges text-based AI models and Unreal Engine 5.5+ using the Model Context Protocol (MCP) for natural language control.
Provides programmatic access to the rich collection of JSON datasets from the Opera Omnia project.
Simulates dice rolls using standard dice notation and Fate/Fudge dice.
Provides a Node.js server for accessing the iRacing data API.
Assists Space Engineers plugin developers by serving decompiled game code to AI coding agents.
Generates and serves documentation for Cute Framework projects by indexing header files and extracting comments.
Provides an API for real-time game state inspection and manipulation within the Schedule I game via TCP/IP as a MelonLoader mod.
Enables MCP client agents to play Texas Hold'em poker.
Enables AI agents to control and play Pokémon NDS games through an MCP server.
Emulates an Xbox controller, allowing control of buttons, analog sticks, and triggers via MCP commands.
Play a classic game of Four in a Row against GitHub Copilot using a Spring Boot-based Model Context Protocol (MCP) server.
Gain deep visibility into the Godot editor runtime, enabling control of scenes, capture of output, and inspection of debugger states.
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