Discover our curated collection of MCP servers for game development. Browse 458 servers and find the perfect MCPs for your needs.
Solves Sodoku puzzles by providing a Model Context Protocol (MCP) server.
Provides detailed Pokémon information, including stats, abilities, moves, and evolution chains, by integrating with the PokeAPI.
Simulates dice rolls using standard dice notation and Fate/Fudge dice.
Play a classic game of Four in a Row against GitHub Copilot using a Spring Boot-based Model Context Protocol (MCP) server.
Enables AI agents to interact with Minecraft Bedrock using WebSockets and the Minecraft Script API.
Enables AI-assisted game development through a complete game engine with a built-in MCP server.
Facilitates comprehensive project management and TyranoScript game development within the TyranoStudio environment.
Provides real-time, AI-powered control over the Unity Editor for automation and streamlining game development workflows.
Enables AI agents to perform interactive runtime debugging of Godot games via the Debug Adapter Protocol (DAP).
Integrates Poly.Pizza 3D models directly into Unity projects via a Model Context Protocol (MCP) server.
Integrates the WorldAnvil worldbuilding platform with AI tools to manage articles, maps, timelines, and more.
Accelerate multi-engine game development by generating production-ready code and assets using Azure AI Services and the Model Context Protocol.
Enables an LLM to play the classic roguelike game NetHack.
Connects AI coding assistants to Roblox Studio, enabling direct manipulation of the DataModel from the terminal.
Enables direct control and automation of Unity Editor functions from coding agents via JetBrains Rider.
Enables remote control of the Unity Editor from any AI IDE using file-based inter-process communication.
Enables LLM agents to autonomously play and survive in Minecraft using a Model Context Protocol server.
Exposes Minecraft world capabilities to AI assistants through a Fabric mod and standardized MCP tools.
Exposes Unity editor project context to AI coding agents, enabling both extensive read operations and opt-in write capabilities.
Integrates AI assistants directly with the Unity Editor, enabling automated scene creation, script generation, asset management, and workflow automation.
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