Discover our curated collection of MCP servers for game development. Browse 458 servers and find the perfect MCPs for your needs.
Enables Claude to generate images using OpenAI's `gpt-image-1` model.
Provides a Node.js server for accessing the iRacing data API.
Enables AI to play the game DEFCON via a Model Context Protocol server.
Enables AI agents to interact with Minecraft Bedrock using WebSockets and the Minecraft Script API.
Provides a unified Model Context Protocol (MCP) server that exposes all League of Legends Riot Games APIs, static game resources, and workflow prompts.
Facilitates comprehensive management of FiveM game servers through RCON, enabling plugin control, log monitoring, and direct command execution.
Connects large language models (LLMs) to the Unity Editor, enabling AI-driven control and automation.
Enables AI-powered code generation and interaction within Roblox Studio through an MCP server.
Integrates the WorldAnvil worldbuilding platform with AI tools to manage articles, maps, timelines, and more.
Optimizes Dyson Sphere Program factories by providing AI-assisted analysis for production, power, and logistics.
Enables agentic AI to automate Game Boy game asset creation and project management within GB Studio.
Enables AI coding tools to control Roblox Studio for development tasks.
Enables Claude Code to capture screenshots of your Windows screen or specific applications.
Provides an MCP server for managing an AzerothCore Wrath of the Lich King game server via its SOAP interface, enabling LLM-powered Game Master administration.
Interact with Unity's official MCP tools and AI Assistant functionalities directly from the command line.
Enables AI coding assistants to directly control and manipulate the Unreal Engine 5 editor, automating game development tasks.
Enables an AI to autonomously play Pokémon Fire Red within the mGBA emulator, creating dynamic and personalized gameplay experiences.
Assists Unreal Engine 5 C++ developers with AI-powered debugging and architectural guidance.
Connects AI coding assistants to the S&box editor, enabling real-time interaction and control over game development assets and scenes.
Enables AI assistants to create and manipulate pixel art within the Piskel editor through the Model Context Protocol.
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