Discover Agent Skills for game development. Browse 7skills for Claude, ChatGPT & Codex.
Implements spatial audio, procedural sound systems, and interactive UX audio for games and mobile applications.
Architects high-performance, photorealistic and stylized VR avatar systems for cross-platform spatial computing and metaverse applications.
Implements high-performance game logic using Unity's Data-Oriented Technology Stack (DOTS), Job System, and Burst Compiler.
Recreates the classic Gen 1 Pokemon Green experience as a comprehensive text-based RPG featuring all 151 original Pokemon and the full Kanto region.
Recreates the classic 1st generation Pokémon Green experience as a fully immersive text-based RPG in Korean.
Builds sophisticated MicroPython applications for the Universe 2025 (Tufty) Badge with full MonaOS integration.
Provides expert-level guidance, implementation patterns, and best practices for developing games using the Godot 4.x engine and GDScript.
Synchronizes and validates data structures across different language versions of Pokemon skill sets to ensure consistency in localized files.
Documents and identifies function purposes, struct fields, and data types within the Super Smash Bros. Melee decompilation project.
Configures and optimizes Unity-based game skill systems through complex JSON structures, balancing mechanics like damage, healing, and resource scaling.
Masters professional text rendering in Unity using Signed Distance Field technology for high-performance typography and advanced visual effects.
Builds sophisticated 3D web experiences and interactive scenes using Three.js and React Three Fiber.
Manages Skyrim audio files by converting, extracting, and packaging FUZ, XWM, and WAV formats for mod development.
Optimizes Godot engine games by identifying performance bottlenecks and implementing advanced profiling and coding techniques.
Resolves Godot engine errors, crashes, and performance bottlenecks through expert troubleshooting and GDScript debugging techniques.
Validates data structures and prevents regressions in save formats and configurations for Stardew Valley mods.
Orchestrates the development of the Quest Keeper AI ecosystem by coordinating the Tauri frontend, RPG-MCP backend, and project documentation.
Provides C# .NET 9.0 architectural standards, builder pattern implementations, and Ice Age thematic consistency for the Text Survival RPG.
Streamlines Godot Engine development by automating scene management, GDScript authoring, and project orchestration through specialized tools.
Builds sophisticated Python-based Text User Interfaces (TUIs) using the Textual framework for interactive terminal applications.
Streamlines the development of terminal-inspired React interfaces and 3D battlemaps for the Quest Keeper AI Tauri application.
Optimizes gameplay mechanics and player engagement using established design frameworks like MDA and Flow theory.
Coordinates and optimizes complex particle system implementations by routing to specialized GPU, physics, and lifecycle modules.
Provides comprehensive reference data and coordinate conversion utilities for the FIRST Tech Challenge DECODE 2025-2026 season.
Implements production-ready Godot 4 architectural patterns and GDScript best practices for scalable game development.
Implements robust Unity-specific coding patterns and best practices to ensure safe, maintainable C# code within the Unity engine.
Enforces architectural standards and coding best practices for Gemini mod development through automated rule validation.
Implements modern reactive programming patterns and event-driven architectures in Unity using the R3 library.
Manages Unity-specific asynchronous programming patterns including coroutines, async/await, and the C# Job System to optimize game performance and thread safety.
Optimizes Unity performance by implementing GC-free collection management using ListPool, DictionaryPool, and ObjectPool patterns.
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