Discover Agent Skills for game development. Browse 7 skills for Claude, ChatGPT & Codex.
Orchestrates the creation, modification, and registration of Model Context Protocol tools within the Naki mahjong AI assistant framework.
Manages complex spellcasting mechanics, including DC calculations, resource tracking, and concentration rules for d20-based RPGs.
Builds immersive, high-performance 3D web experiences using Three.js, React Three Fiber, and WebGL.
Configures Scarb.toml, Dojo deployment profiles, and world settings for on-chain game development.
Generates Cairo-based Dojo models for persistent game state using Entity Component System (ECS) patterns.
Initializes comprehensive Dojo game projects with standardized directory structures and Starknet configuration files.
Manages permissions, namespaces, and access control policies for Dojo engine blockchain worlds.
Streamlines the deployment and management of Dojo engine worlds across local Katana, Sepolia testnet, and Starknet mainnet environments.
Implements ERC20 fungible tokens and ERC721 non-fungible tokens in Dojo games using the Origami library.
Generates Cairo-based smart contracts for the Dojo engine to implement complex game mechanics, state modifications, and player actions.
Generates balanced Daggerheart TTRPG adversary stat blocks and combat encounters using SRD-compliant mechanics.
Guides players through the Daggerheart character creation and advancement process using official SRD rules and structured templates.
Enables runtime debugging and live parameter editing for Nethercore game development across all consoles.
Provides precise hardware constraints and resource budgets for developing games on the ZX console platform.
Implements elegant dictionary-based coordinate patterns for solving complex 2D grid problems and spatial simulations.
Implements efficient pathfinding and state-space search algorithms using standardized Norvig-inspired coding patterns.
Builds and tests small-scale browser games using SvelteKit, TypeScript, and Docker with a focus on local gameplay and robust architecture.
Generates complex spanning trees, random mazes, and connected graph structures using configurable frontier-based exploration.
Enhances the visual appeal and UI/UX of SvelteKit browser games through layout polish, dynamic effects, and automated visual audits.
Implements high-performance 2D and 3D rendering techniques including cameras, stencil effects, and billboard particles for the ZX engine.
Automates determinism checks and regression testing for Nethercore engine games to ensure consistent multiplayer synchronization.
Manages Daggerheart domain cards, magical abilities, and spellcasting mechanics for immersive TTRPG sessions.
Acts as a professional Dungeon Master to run immersive D&D 5th Edition campaigns using published adventure books.
Diagnoses and resolves 3D rendering issues, performance bottlenecks, and asset pipeline failures in Three.js and React Three Fiber.
Implements a system-aware, witty, and emotionally responsive digital spirit personality for interactive AI agents.
Implements high-performance asynchronous patterns including coroutines, async/await, and reactive streams for scalable game backends.
Architects comprehensive Galgame and visual novel experiences through specialized character design, branching scripts, and narrative frameworks.
Converts 2D images into interactive 3D GLB models using Fal.ai's advanced segmentation and generation pipeline.
Optimizes, compresses, and post-processes GLB/glTF 3D models for efficient web delivery and performance.
Generates realistic NPC voices and narration for D&D sessions using ElevenLabs AI text-to-speech.
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