Discover Agent Skills for game development. Browse 7 skills for Claude, ChatGPT & Codex.
Generates and manages MCM Helper configuration files for in-game Skyrim mod settings menus.
Architects sophisticated systems for encoding, analyzing, and generating human movement using Laban notation and computational geometry.
Scaffolds and builds production-ready 3D WebGL visualizations and algorithmic art using Three.js.
Encodes, analyzes, and generates human movement sequences using Laban notation and computational geometry principles.
Designs balanced gameplay systems, economy loops, and progression models to create engaging interactive experiences.
Engineers sophisticated systems for encoding, analyzing, and generating human movement using Labanotation and procedural animation principles.
Implements mathematical patterns, noise functions, and procedural generation to create complex algorithmic art and visual systems.
Architects immersive theatrical experiences using branching narratives, audience participation logic, and real-time environmental storytelling systems.
Designs immersive theatrical experiences featuring branching narratives, audience participation systems, and real-time story adaptation.
Designs engaging gameplay loops, economies, and progression systems to create balanced and rewarding interactive experiences.
Develops high-performance Godot 4.x shaders for 2D effects, 3D materials, particle systems, and post-processing.
Generates professional Godot 4.x scene hierarchies and TSCN files with optimized node structures.
Controls and modifies a running Godot 4.x editor in real-time using the AI Bridge plugin to streamline game development.
Optimizes gameplay mechanics and player engagement using established design frameworks like MDA and Flow theory.
Implements robust Unity-specific coding patterns and best practices to ensure safe, maintainable C# code within the Unity engine.
Designs and implements complex systems for encoding, analyzing, and procedurally generating human movement using Labanotation and computational geometry.
Facilitates the creation of immersive theatrical experiences through branching narratives, audience agency systems, and real-time environmental storytelling.
Designs engaging gameplay loops, balanced economies, and progression systems to create immersive and interactive gaming experiences.
Implements production-ready audio signal processing algorithms and effects with optimized JUCE framework integration.
Builds advanced 3D web experiences and interactive graphics using Three.js and React Three Fiber.
Designs balanced gameplay systems, economy loops, and progression models for interactive experiences.
Converts complex narrative theories and creative principles into formal, implementable storytelling frameworks and algorithmic protocols.
Distills complex narrative principles from creators and theorists into formal, implementable storytelling frameworks and algorithmic protocols.
Implements professional-grade Unity C# code following strict naming conventions, member ordering, and performance-optimized patterns.
Generates realistic NPC voices and narration for D&D sessions using ElevenLabs AI text-to-speech.
Implements a layered, data-driven architecture for gRPC-based tabletop RPG gateways using outside-in development patterns.
Accelerates game development with pre-configured starter templates for RPG, Platformer, and Roguelike genres using the Flame Engine.
Builds immersive 3D web experiences using WebGL and WebGPU for interactive visualizations, games, and architectural walkthroughs.
Builds high-performance 3D scenes, WebGPU visualizations, and interactive browser experiences using the latest Three.js standards.
Diagnoses and resolves 3D rendering issues, performance bottlenecks, and asset pipeline failures in Three.js and React Three Fiber.
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