Discover Agent Skills for game development. Browse 7skills for Claude, ChatGPT & Codex.
Implements high-performance asynchronous patterns including coroutines, async/await, and reactive streams for scalable game backends.
Implements ERC20 fungible tokens and ERC721 non-fungible tokens in Dojo games using the Origami library.
Generates Cairo-based smart contracts for the Dojo engine to implement complex game mechanics, state modifications, and player actions.
Provides comprehensive World of Darkness terminology and game mechanics for the Tellurium Games application.
Automates determinism checks and regression testing for Nethercore engine games to ensure consistent multiplayer synchronization.
Implements high-performance 2D and 3D rendering techniques including cameras, stencil effects, and billboard particles for the ZX engine.
Provides precise hardware constraints and resource budgets for developing games on the ZX console platform.
Enables runtime debugging and live parameter editing for Nethercore game development across all consoles.
Optimizes game logic and rendering code to reduce garbage collection pressure and ensure high-frame-rate performance.
Accelerates 2D game development in Flutter by providing core implementation patterns for the Flame Engine.
Provides implementation patterns and reference code for 14 essential game systems using the Flame Engine for Flutter.
Provides comprehensive guidance and implementation patterns for building 2D games using the Flutter Flame Engine.
Accelerates game development with pre-configured starter templates for RPG, Platformer, and Roguelike genres using the Flame Engine.
Evaluates and implements game mechanics with a focus on player experience and systematic balance through a rigorous design framework.
Provides a comprehensive framework for designing card-based Roguelike games with balanced mechanics and deep synergy systems.
Researches MacroQuest documentation to provide accurate API information, command syntax, and Lua-first code examples.
Enhances the visual appeal and UI/UX of SvelteKit browser games through layout polish, dynamic effects, and automated visual audits.
Architects comprehensive Galgame and visual novel experiences through specialized character design, branching scripts, and narrative frameworks.
Provides comprehensive API documentation and implementation patterns for the ZX console FFI bindings.
Develops, debugs, and optimizes MacroQuest scripts and macros with a preference for modern Lua implementations.
Optimizes, compresses, and post-processes GLB/glTF 3D models for efficient web delivery and performance.
Architects engaging gameplay experiences through formal design theory, core loop optimization, and balanced game mechanics.
Streamlines the build, packaging, and release workflow for games within the Nethercore ecosystem.
Optimizes game asset pipelines, compression settings, and memory management across PC, console, and mobile platforms.
Optimizes Nethercore games by reducing WASM binary sizes, compressing assets, and refining state management for peak performance.
Builds deterministic WASM games with integrated rollback netcode using the Nethercore engine.
Accelerates the development of immersive 3D web experiences by providing declarative patterns and best practices for React Three Fiber.
Optimizes game revenue through ethical monetization strategies, in-app purchase implementation, and balanced economy design.
Builds, debugs, and optimizes interactive AI-driven web applications and games on the DZMM.AI platform using specialized API integration and reusable code patterns.
Guides the setup of immersive player characters and game worlds for TTRPG adventures through structured state management.
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